Angry Nerds was my Sophomore game project for an introductory game programming class. We were given the option of doing an educational game, and I designed a game inspired by Angry Birds to teach classical mechanics. The story was very minimal; you were a peasant in the land of Reddit and the evil king Lamar Smith passed the Stop Online Peasants Act, and you had to go destroy his castles with Death Star-like flaws in order to restore internet freedom to the land. It was a parody of SOPA (Stop Online Piracy Act) that was a huge deal during the time this was in development. For this game, I was the lead designer and developer, and programmed all state management and menus. It was a fun take on learning classical mechanics that appealed to people that hated physics pencil and paper homework but needed help grasping the math.

It became obvious if the player had done a miscalculation before they even fired so they could get it on the first try.